Launch a mobile app on the App Store and Google Play
Developer accounts, listing assets, privacy declarations, a review-proof build, and a staged rollout — the paperwork and order that stop a launch from being rejected the week it matters.
Time 2–3 weeks before launch day; review 1–3 days (Apple), hours to days (Google) · Cost Apple Developer Program $99/year · Google Play one-time $25 · 6 steps · Reviewed 5 Sept 2026
An app launch fails on paperwork more often than on code: accounts not enrolled in time, privacy forms that contradict the binary, a reviewer who cannot log in. The steps below put the slow, external dependencies first so the build is the last thing you are waiting on.